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Gameplay changes are made as well, placing even more emphasis on combat so research, economics, and diplomacy become less important. This has been around for so long that it’s been migrated quite a few times.
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E4X attempts to rebalance things by including new mechanics such as Hero units, new sub factions, encounters, new ship upgrades, even new espionage mechanics to go with diplomacy. Sins of a Solar Empire was a great entry strategy game for its time. In my opinion Sacrifice of Angels 2 is one of the most well developed mods for Sins of a Solar Empire. Explaining what features you want or like in general would help us make a specific recommendation, but honestly there may be no real great alternative to trying all three and see what you think.EDITORS' CHOICE - GameSpy "Scroll smoothly from a single fighter out to a god's-eye view of a cluster of stars gives an unmatched sense of scale." TRINITY WALLPAPER. Gameplay wise it's fairly unique and has it own UI system but its not as big of a change as SoGE from what I noticed. There's also some pretty unique legends factions like the Empire of the Hand. The mod is set after the Battle of Endor in the old legends universe, where the New Republic battles the remains of the Empire. ***Full Disclosure: I'm a developer who works on Interregnum.***Īscendancy is the one I'm least familiar with, so I might be missing some things. It just recently added Mandalorian Raiders to replace the pirates and will add the New Republic as a faction at a later date. It also includes new features like hero units, random encounters, and a bunch of gameplay and balance enhancements. In fact the original factions are still playable if you want them to be, along with new factions like the Galactic Empire, Imperial Warlords and Rebel Alliance. Interregnum on the other hand is the most like standard Sins. It's also can be harder to learn due to buffed AI, especially on lower difficulty levels. The battles are much larger scale, but the units are smaller, you spend most of the time really zoomed out, and the individual ships aren't as unique IMO. However, it radically changes the gameplay of Sins.
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Sins of a Galactic Empire (SoGE) is the oldest and has the most Star Wars factions, including the only one to have the Clone Wars era and Yuuzhan Vong. All three are very well made, and it really comes down to personal preferences which one you'll like most. They are Sins of a Galactic Empire, Star Wars: Interregnum and Star Wars: Ascendancy. There are the main big ones that have one awards (mainly on Moddb's mod of the year contest).
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